AI Insights · Timothy · April 2022
Top 5 Gacha Games on iOS in Europe: Q1 2022 Performance
Discover the performance trends of the top 5 Gacha games on iOS in Europe during Q1 2022, including weekly downloads, revenue, and active users.
During the first quarter of 2022, the top 5 Gacha games on iOS in Europe showcased varying performance trends in terms of downloads, revenue, and active users. Here’s a closer look at their metrics:
Genshin Impact: Natlan Launch by COGNOSPHERE PTE. LTD. saw a significant spike in weekly revenue, peaking at approximately $2.5M in the first week of January. Weekly downloads were highest at the start of the year with around 108K and gradually declined to about 60K by the end of March. Active users fluctuated, reaching a peak of approximately 944K in late January before settling at around 852K by the end of the quarter.
Rise of Kingdoms from Lilith Games experienced a varied revenue range, with a high of about $1.2M in late January and a low of around $767K towards the end of March. Downloads started strong at 86K in early January but decreased to 32K by the end of the quarter. Active users peaked at 626K in late February and saw a decline to about 426K by the end of March.
Empires & Puzzles: Match 3 RPG by Small Giant Games demonstrated a weekly revenue peak of roughly $678K in mid-February, while downloads saw a high of around 13K in early January before declining to 6K in late March. Active users showed a consistent pattern, fluctuating slightly around 147K throughout the quarter.
Hero Wars: Alliance RPG from Nexters Global LTD showed an impressive revenue increase, peaking at approximately $732K in mid-January. Downloads started at 109K in early January but dropped to 14K by the end of March. Active users peaked at around 200K in early January and decreased to about 144K by the end of the quarter.
8 Ball Pool™ by Miniclip.com maintained steady revenue, with a high of around $494K in mid-January. Weekly downloads were strong at the beginning of the year with 230K, gradually decreasing to 161K by the end of March. Active users remained robust, peaking at about 4.1M in late January and ending the quarter at around 3.8M.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.